Happy New Years from Lissanna of Restokin!
I hope you have a good New Years’ Eve (& new years’ day for some readers!).
Free drinks in Stormwind for Alliance druids are on me (if you are over level 21 in the US)! May your mugs always be full!
So, for New Years, I wanted to try and reflect more on the positives that have happened for druids in 2009. I’m keeping this short, so I won’t have long explanations.
Best Game Change:
Best general druid change:
Best Resto change:
Best Moonkin change:
Best Cat change:
Best Bear change:
And that about covers it! What are your favorite 2009 changes? Have a great New Year’s Eve!
Okay, so one of the best ways to get to the raiding haste cap for resto druids is to pick up a staff that has a big chunk of haste on it. These types of weapons are good for all resto druids, and everyone should either be getting a staff with haste, or a main hand + off-hand haste combo. Since staves are a lot easier to attain than haste off-hands, I’m going to focus on staves in this loot list. I’d recommend avoiding crit weapons, since crit weapons will likely make it a lot harder to get haste-capped otherwise (getting 100 to 150 haste on a weapon is really helpful!). So, pass all those crit weapons to the other members of your raid, or take ‘em only for your moonkin off-sets once you can get something better.
Here are the haste weapon options for resto druids:
ICC Staves:
There will be an off-hand/main hand pairing that will be good, but it’s not yet available, either. In the 25-man, there are haste off-hands that drops off Sindragosa & Blood Princess. When those are available, then MH/OH pairings become an option. Until then, it’s going to be hard to get haste-capped without a haste staff.
ToC Staves:
Ulduar staff: (only 1 worthwhile there)
5-man Weapons:
NOTE: Item level & spell power still matters. You shouldn’t be downgrading from an ilevel 245 weapon to a 200 weapon just for haste. The hope is that you go up (or side-grade) on the item-level of your weapon (and all your gear) to attain the haste, and just lose out on crit.
I finished all of the Winter’s Veil achievements on my shaman! It wasn’t actually too bad, since I finished it all on my druid last year. My shaman healed two wintergrasp battles to get enough of the PvP kills, and went on some low level Nexus runs to get the Santa Hat for ‘Tis the Season.
I haven’t done the shooting horde bosses with my new toy yet. I’m waiting for later when it’s not as popular so I can sneak into the cities with my stealth druid.
Have you gotten all the Winter’s Veil holiday achievements yet?
Don’t forget to pick up your in-game gifts in Ironforge or Orgrimmar on Christmas Day!
Have a Bearry Merry Christmas & a Happy Winter’s Veil!
The fun has already begun in Ironforge on Elune, even if the presents aren’t available yet. Don’t they know that they have to go to bed before Greatfather Winter puts out the presents? Someone named themselves Kris Kringle, and stood up by the tree handing out drinks to everyone around midnight (server-time) on Christmas Eve, as an early Christmas present while people waited for the presents to arrive.
Hey guys, I ended up on the Twisted Nether Podcast Roundtable last week with Mike Schramm & Greyseer (and of course, Nib & Fim as usual).
The recording is now up, so if you missed it, you can now listen to the recording at your leisure. Think of it as an early Christmas present from us.
In the podcast, we talked about the 3.3 patch and stuff.
Here’s the link to the TN podcast post.
Enjoy & Merry Christmas Eve!
We had a fury of 3.3 information get released a couple weeks ago, but the “new” has just about run out with what has been released. I already see a ton of PUG pets running around. Most people have had a chance to see the new raid dungeons, or 5-mans (depending on their style of play). They haven’t yet released the new Arena season.
The “gating” in Icecrown Citadel means that there are gaps of time between PvE content releases for wings of the raid dungeon. This means that guilds have a limit on how much time they can spend in the raid if they are successful at taking down the first four bosses right now. Also, with hard modes not being released until after we kill Arthas, the guilds can’t work on hard modes, either. This slows down some of the information released, like boss kill strategies and such. Since the holidays are going to interrupt raid schedules for the next two weeks, the timing is actually good.
We’re also in the start of the holiday season where there will likely be fewer new announcements of content & class changes, and fewer days that people can spend raiding in the first place. The second wing of ICC won’t be released until after the holidays, since even developers and QA staff are likely allowed some holiday vacation time (they are human, afterall). We didn’t even have server maintenance today, so I’m pretty sure that the remaining 3.3 bug fixes will come slowly (keep jumping when you typhoon?).
It’s likely that things will pick up “soon” after the holidays, over the first couple months of the year. There should be big Starcraft things on the horizon that should have an impact on WoW (like the cross-server/cross-game chat they plan to implement). I haven’t been following the Starcraft stuff too much, since it’s actually not a style of game that I’m any good at, but I would expect the chat features to be implemented when SCII comes out, and not delayed until Cataclysm for WoW, so that when people are off playing SCII, you can ask them to log in for your WoW raids.
Cataclysm is the next big thing on the WoW horizon, and I expect to see Blues on the WoW forums starting to release more official information on the next expansion in the early part of next year. The hunter & warlock changes seem to be the biggest class changes, but I expect all the classes to undergo huge major talent tree changes.
“Gating” seems to mean that there’s a lot of hurry up & wait built into the game, which means that there is also a lot of feast or famine for bloggers like me, who rely on new & interesting things to be happening to fill post content. The new “gated not grindy” philosophy seems to have come into the game in terms of gating on boss releases so that we have to slow down and wait more, rather than being able to just push through all the new content. Having to wait to see Arthas also builds some artificial anticipation, which used to happen naturally when it took even the best guilds several weeks before they cleared through all the bosses.
I’m currently traveling to California to see my parents for the holidays. My mom and uncle play WOW, so we’ll maybe play on low level alts together (since I’m not on their server anymore). I spent all Monday either on airplanes or sitting in the airport (wishing for RL teleportation). My first plane got delayed 2 hours (meaning I missed my first connection and had to get rescheduled for less convenient flight times, delaying my arrival by at least 5 or 6 hours). All the east coast airports have been really bogged down with snow and stuff, so I’m lucky that I made it all in one day & didn’t have to sleep in an airport somewhere. Good luck to anyone else that has to fly out over the next couple days!
My guild plans to cut out our Thursday raiding night during the holiday weeks, since we don’t want to raid on Christmas Eve or New Years Eve. We actually still have 25 people signed up for Wednesday’s raid for this week, which is nice. We’ll still also have enough people to run the 10-man with at least one group (but I can’t do the Sunday raids while I’m with my family).
I plan to spend some of break working on my guides (especially my leveling guide).
So, enjoy your calm between storms, since things should be picking up again in the New Year.