In October, when the efficiency nerf to lifebloom went live, a lot of people thought it would be the end of lifebloom. We kept using it anyway, because it was cheap and mana efficient. We were able to adapt and keep our healing numbers high because our other tools that complemented lifebloom healing were good.
Now, after first hearing about the 3.1 changes, people (including myself) thought, once again, that lifebloom may be on its way out. If you are trying to roll lifeblooms in 3.1, it won’t be cheap or mana efficient, and it doesn’t have a great coefficient anymore. It is getting double-hit with the other regen nerfs to tree druids, making us have to think long and hard about what our best tools are going to be.
I fully admit that there’s now a lot of problems with the lifebloom spell in 3.1. While devs listened to the current round of feedback, it is still getting changed, and most of the PTR testers are starting to think that it’s not going to drop from our healing rotations completely. We’ll keep using it anyway. (Well, most of us). There’s still some evidence that it is getting used a lot in PTR boss testing.
Ater spending a lot of time testing, thinking, and reading other posts, I’m starting to think that it will still be okay as a tank heal (using one of the various strategies discussed many times), and it is actually still okay as a raid heal to get a couple quick ticks off faster than rejuv can (well, until you get the Tier 8 4-piece bonus in 3.1). In most cases, we should still have enough mana to use it effectively in PvE (rolling on 1 target, or letting it bloom sometimes, but not rolling on more than1).
The developers have already decided that this is how it’s going to be for 3.1, so it’s time to move onto the acceptance stage of the change. Giving negative feedback isn’t bad, but at this point we’re going to really have to just live with the new version for a while until the developers change their mind.
We’re probably going to pick one of the lifebloom playstyles and stick with it for 3.1.
The lifebloom change is not the end of lifebloom (and no, GC didn’t pay me to say this): I’ll still use lifebloom in 3.1. I may not roll on as many tanks, or as many fights, as I did before. However, lifebloom is still one of our HOTs and we’ll keep using it in some form or another, as HOTs are what we do. Druids are usually pretty good (as a community) at adapting to whatever the devs throw at us. We will be able to adapt to this change, as well.
Besides, it can always get buffed again later.