Okay, I’m going to borrow some numbers from 4haelz’ post about innervate:
- The new innervate should always return 15732 mana at level 80. It doesn’t matter what any of your stats are. This is what it returns.
- The glyph will give you 3146 mana if you cast innervate on someone else
- If you cast innervate on yourself with the glyph, your total mana return is 18878.
So, should you bother getting the innervate glyph? Probably not. The glyph basically restores the amount of one mana pot every 6 minutes.
For level 80 raiding moonkin, my answer is definitely not. Since it’s always been a waste of a glyph slot for moonkin raiding. Raiding moonkin should be using the starfire, monfire, & insect swarm glyphs.
For PvP moonkin, it may actually be a possibility now, but it still really depends on how big your mana pool is, or how despterately you need mana, and what glyph set you work out…
For level 80 Restoration raiders - In any raid with Replenishment, and where you are letting lifeblooms bloom often enough, you shouldn’t really have mana problems. So, I could see this being useful only in situations where you are running OOM (probably 10-mans without replenishment, and maybe hard-modes in Ulduar). I’m using the Swiftmend, Nourish, and wild growth glyphs now. I think all three of these benefit us more than the innervate glyph. We may end up needing the innervate glyph after Ulduar, when our mana pools get bigger – since Innervate won’t scale with our gear. Until then, I recommend skipping it.
In general, you should glyph for innervate if you really need the mana it returns. If you always cast it on someone else, but really need a little boost of your own, then you are welcome to keep using the glyph. I just think resto druids got better glyphs than it in 3.1, and that we should be using the best available resources. I’m also updating my glyph recommendations in my healing guide to better reflect the glyph changes & what players have been saying about them after 3.1.
Innervate does not take you out of the 5 second rule while casting.
Based on my testing today, it looks like Innervate does NOT take you out of the 5 second rule. Thus, you gain zero spirit-based mana from innervate now. I tested this by un-specing my moonkin talent points, and comparing how my mana bar ticked when I was resto spec (with 3/3 intensity) verus how it ticked with a 0/0/0 spec without any regen talents or mana/5 on gear. In both tests, I spammed Nourish to keep me in the 5 second rule for the whole 20 seconds.
When innervate isn’t active and you are under the 5 second rule with intensity, the numbers on your mana bar scroll faster than you can actually read them to write them down and keep track of what your mana returns are. Under the 5 second rule, without any mana return talents or gear, your mana bar never ticks up, and only subtracts the mana that your spell costs you.
When innervate is active in my intensity spec, I get both the ticks from intensity and the ticks from innervate, so I have a constant increasing scroll of mana numbers flashing every few miliseconds. When innervate is active on my 0/0/0 spec, my mana bar increases at the rate that I get innervate ticks, and goes down at the rate I cast spells, and is visually very dramatically different than the ticks I get when I have the out of casting regen from spirit. So, no, without instensity, I’m not gaining any regen from spirit when innervate is active. I don’t really even need to do math on this. It’s not ticking like it does when you are out of the 5 second rule.