Monthly Archives: June 2009

Negative reinforcement – when punishment is actually a reward

Okay, so this is a follow-up post to the one I wrote about the behavioral psychology of loot random drops. In that post, I described how random loot systems can be reinforcing to increase the amount of time people spend playing the game. In this post, I’ll describe how sometimes things that are supposed to […]

PTR for 3.2 means constant changes – here's a look at a few recent developments

Okay, so I blinked and the PTR patch notes for 3.2 changed again. It looks like some of the tier 9 set bonuses may have been place holders, or that they listened to feedback and changed some of them. Only 2 druid set bonuses are changing to: Druid T9 Feral 4P Bonus – Reduces the […]

Congrats to my Little Sister

So, my sister is getting married today (in real life, not in the game). That means I don’t have much time to post this weekend. I rushed to get out the 3.2 PTR posts before the weekend, and then ran out of things to talk about, so that I could mostly take the weekend off […]