So, Maor of Thorium Brotherhood brought an important development to my attention: HOT 100% overheals show up in the combat log. So, all the HOT ticks on people at full health are able to be measured and recorded. I have 2 picture examples from me healing myself between Yogg attempts Thursday night. I was moonkin spec at the time, which is why the values look lower than they would in my healing spec. However, I wanted to get this out to you guys, since I haven’t seen reports of it anywhere yet. It’s possible that I’m just the last one to figure this out, but I wanted to share, anyway.
What this means: If recount & other meters are catching this, it means that our over-healing on meters should be skyrocketing if it isn’t already. However, it’s technically the same amount of overheal we’ve always done, but the meters have never been able to capture it, so it shouldn’t really impact our healing styles.
The legendary mace proc should interact better with our healing spells. In the short-term, I’m betting that this is what drove them to put our over heals showing up visibly in our normal combat log. In the long term, it really gives us a better idea of the healing potential from the HOTs that is being wasted, since a lot of people just assume we have low overhealing and forget about the problems of HOT overhealing not show up.
It also means that I don’t have to jump off cliffs anymore to test the power of our HOT healing spells (which is an awesome change for me, lol). The overhealing ticks aren’t getting captured by my scrolling combat addon (I use Mik scrolling battle text), so I didn’t notice a change yesterday. However, if they’re in the combat log, then addons will be able to do stuff with that information in the future if they aren’t working with it already.
UPDATE: This change seems to be intentional, according to the post GC put on the healing forums:
We managed to get in a hotfix today that allows periodic healing ticks that were going to overheal entirely to go ahead and fire. Previously they did not fire. This means that effects that were able to proc from HoT ticks that did some healing can now also proc from HoT ticks that overheal completely. The most notable such effect is that Val’anyr’s absorb shield should now work as advertised. All these ticks should now appear in the combat log as well, allowing you to get a fuller sense of your raw healing output from all sources.
Sorry that we did not comment before now. Given the nature of the bug, we didn’t want to promise anything until we were sure we could fix it.