Okay, so we know that a lot of talent changes are going to come in the next expansion. They make major changes to the talent trees every expansion. We also know they are switching to a new “mastery” system, which will have a huge impact on how the talent trees are shaped. I’ll make a post later about what the druid mastery stats might look like, but for now, I would like to start taking a hard look at all three of our talent trees.
In past beta testing phases, I spent a lot of time going over the talent trees and looking at where the weakest talents are that could use some examination. While the next expansion still definitely a long ways off, I wanted to get everyone thinking about it early, so I can start compiling things in advance. It’s also nice to do some looks at the talent trees at this point because there will likely be talent changes that go through with 3.3 and Icecrown Citadel.
Before I start working on some new analysis threads of the druid talent trees, I thought I would ask you guys the question: If you could change one talent in any of the druid talent trees, what would it be? You could talk about what you want it changed to, or just talk about what makes it a weak talent that should be either changed or replaced in some way.
For example, we already know that they want to get rid of talents that improve buffs, so Improved Mark of the Wild would be on the chopping block. This would allow them to possibly move down Natural Shape Shifter or Master Shape Shifter into an earlier part of the talent tree, so we could have moonkin & feral investing fewer points in the restoration tree.
So, what do you guys think are the weakest druid talents?