I’ve seen a few posts about how they think swifmend should be healing for more. However, this seems to stem from a lack of understanding of what swiftmend actually does, along with how that doesn’t interact with the glyph of rapid rejuvenation.
- Here is swiftmend: Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.
People seem to think that if you have more ticks in that 12 or 18 seconds that swiftmend would heal for more. HOWEVER, that’s not what is happening. Swiftmend is only healing for the same number of ticks with and without the glyph. Basically, swiftmend takes the # of ticks before your rapid rejuv glyph is factored in, and ignores that glyph completely.
- How swiftmend should read now (but doesn’t): Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 4 ticks of Rejuvenation or 6 ticks of Regrowth.
That’s right. Regardless of if you have the glyph or not, it’s only healing for X number of ticks, rather than factoring in any other variables.I believe this to be “working as intended”, as it would be way too difficult to factor in scaling haste with how much swiftmend healed for.
Yes, I know this sounds obvious to most people, however, I felt the need to post it.