Okay, so moonkin are getting some attention in the 3.3.2 patch.
Earth and Moon: This talent now increases the druid’s spell damage by 2/4/6%, up from 1/2/3%.
What this means is that moonkin’s DPS should come out 2.91% better. This change has no effect on the debuff that gives the whole raid 13% damage. It effects only the moonkin’s damage directly. This is a straight buff, which is good. It doesn’t address any underlying problems for moonkin, however we didn’t really expect major changes. This is actually the best way to address moonkin’s damage falling behind, as they didn’t just buff Eclipse again.
Moonkin Tier 10 – 4 piece bonus
While I don’t have the set piece yet, a handful of other moonkin have. They reported that it was having a high amount of resists (above and beyond what is a normal resist amount). It was verified that the bug was that Languish was being treated as a level 1 spell. The patch note for it reads: Fixed a bug to allow for this bonus to properly trigger. This should (hopefully) mean that it should stop having resist problems, so that it will actually become a decent set bonus again.
PvP changes for everyone
They are changing the way that resilience works (to reduce the amount of damage done in pvp), however they are also reducing the amount of healing done in PvP by 10%. Since I don’t pvp, I’m not really able to analyze these changes. My bet is that it’s not going to change druid balance compared to other classes all that much, if at all.
They also made some improvements to 5-man dungeons such as:
Brann Bronzebeard has been getting into shape and now feels comfortable walking faster when escorted.
Yes! Take those exercise classes! Even with all the moonkin buffs, this is by far my favorite patch note, because it shows that the patch note writers have a sense of humor.
If anything else is discovered that didn’t make it into the notes, I’ll update as needed.