The Real ID cross server/game chat system ends up feeling pretty invasive. I would be okay if it contained some (but not all) of the features. For example, having your real life info would be okay, except that friends of your friends can see you. So, if you have a friend that doesn’t feel the same way about privacy as you do, they could invite the whole world and then the whole world can see you, and then you can see all those people, too. I would like to be able to do cross-game and cross-server communication. However, Blizzard needs to have a way where we don’t have to use our RL name & battle.net e-mail address to do it.
There are people I’ve met through playing this game that I would like to chat with (a lot of you are other bloggers or readers). However, I can’t trust people with my RL info (and my battle.net e-mail is substantially different from the e-mail I use for anything else here on my blog). Even for people who are basically acquaintances that I would trust with my RL info, I don’t necessarily trust all the friends of those acquaintances with my personal info.
I think it’s really sad that people don’t care about internet privacy anymore. Maybe I’m just behind the times. I think I can live with everything but the “see everyone else’s friends” feature. I trust my friends, but I don’t trust the friends of my friends. Maybe if you could mark yourself as hidden from that feature, I might appreciate the system a little more. It’s going to take a while before I really embrace the new feature.
The Real ID system is too personal, and it didn’t need to be so invasive. If they could cut back on the invasive nature of it, then I’d be much quicker to embrace it.