The current raid statistics (on sites like WoW progress) say something about the new popularity of 10-man over 25-man raiding. While I expected there to be fewer 25-man guilds than 10-man guilds in Cataclysm, the differences in numbers of boss kills for each type of raiding is something I really thought was interesting now that we’ve had more time to see the stats emerge.
I’m in a more relaxed guild in terms of play-time, and we took a break from raiding over the Christmas/New Years holidays. We have recently gotten back into raiding, with this week being only our 2nd week of raiding 25-mans. We have 6 bosses down so far in the 10-man normals, and 2 bosses down in 25’s. Our guild is happy with our steady progress, because we made the decision together to let our real lives (instead of pushing progression) be our focus in the first couple weeks of the expansion. While it’s hard watching world-first kills finishing the content, it helps to keep a sense of perspective on how your guild is doing. When using ranking websites, our two 25-man boss kills over the last 2 weeks put us at 12th on the server for 25-man progression (but having 6 10-man boss kills still has us at 20th on the server for 10-man raids).
The bigger differences between 10 & 25-man raiding numbers seem to be with the entry normal-mode raiding (where a lot of guilds may have killed one to six 10-man bosses but haven’t pushed far into progression, and not many guilds are running 25-mans at all). For more end-bosses in normal-modes, and for hard-mode content, the spread between 25-man and 10-man is more attenuated, due to the much smaller number of guilds who have pushed further into the end-game content.
Lets look at the Wow Progress stats for 25-man raid versus 10-man raid boss kills (world-wide):
- 4,000 Magmaw Kills in Normal 25-man, and 30,000 magmaw kills in Normal 10-man.
- 1,000 Nefarion kills normal 25-man, and 3,000 Nefarion kills in Normal 10-man
- (The WoW track website keeps the same trend for the intro to normal-mode encounters even if the numbers come up different)
Not that many guilds are doing hard-mode progression yet for either 10-man or 25-man, where the numbers are much more even:
- WoW progress: 940 Halfus Hard-mode 25-man kills versus 1121 Halfus hard-mode 10-man kills
- (The wowtrack website actually puts 25-man Hard-mode kill numbers ahead of 10-man hard-mode kills for basically every boss).
- At the hard-mode level, there isn’t enough data for either of them to be really accurate.
So, basically, if you feel like your guild is behind the curve – you really aren’t. There are more guilds that are less than 6/12 normal-mode than there are guilds who have killed anything in hard-mode content. People getting world-first 13/13 Hard-mode kills make everyone else feel behind, but that’s more of an illusion than reality.
In addition, if your guild is still managing to pull together enough people to run 25-mans, then you are doing great – because a lot of guilds just aren’t running 25-man content anymore. It feels like 25-mans (at least at this point) are more of a dying breed, though we could see a resurgence of 25-mans come back if larger guilds only running 10’s at this point start having enough members raid-ready to get running. We are managing to keep together a “casual” 25-man raid group, which feels like it’s an endangered species in Cataclysm, and I’m so happy that we’ve been able to keep our “family” together in the larger raiding environment that I enjoy.
UPDATE: someone on twitter sent me a link to another set of stats that is traking progress of 10 & 25-man progression, that they are calling more reliable, but still shows the same trend of A LOT more 10-man than 25-man guilds overall.