So, I looked at the patch notes and realized how little they actually have to do to get me to be super excited about something in a patch. The latest patchnotes for 4.1 include:
A dead player can now be resurrected by targeting them using the Party or Raid Frame even if they have released. No more hunting for corpses.
Now, this is something that all healers have had to deal with for as long as I can remember having resurrection abilities – if someone released, they would either have to run back, or you would have to spend a lot of time (somewhat unsuccessfully) hunting for where their body was in the room to manually target it (that is, if the body didn’t disappear on you when you released, or wasn’t hidden under something).
Being able to resurrect people after they release seems like a little thing, but it’s a huge quality of life improvement and will save many people from future resurrection-related headaches.
When we get the Mass resurrection ability from the guild perk, the change they are making to resurrection targeting may or may not matter, but for now, I’m going to celebrate the little things – like being able to find people’s corpses after they release.
In this game, you have to celebrate small victories. Oh, we also might not have to pop barkskin to protect tranquility while we channel it, but MMO-champion removed it from the patch note listing, so we may or may not get it… However, I’m more excited about the resurrection thing!