In Harmony: The new resto druid mastery

So, the 4.2 patch notes showed up with a surprise while I was traveling. They changed the resto druid mastery to a new ability called “Harmony”. Here’s what the new mastery reads:

Symbiosis (Mastery) has been removed and replaced with Harmony. Harmony increases direct healing by an additional 10%, and casting direct healing spells grants an additional 10% bonus to periodic healing for 10 seconds. Each point of mastery increases each bonus by an additional 1.25%. Healing Touch, Nourish, Swiftmend, and the initial heal from Regrowth are considered direct healing spells for the purposes of this Mastery. All other healing from druid spells is considered periodic.

So, Lets break this down. It actually has two effects:

  • First, it buffs all of our direct heals by 10% plus mastery on your gear. Direct heals are considered to be: nourish, regrowth,  healing touch, and swiftmend.
  • Second, you get a buff on YOU for 10 seconds that buffs your HOTs by 10% plus mastery. You get this buff every time you cast a direct heal (including swiftmend!).

Here’s how this will work in practice:

  • You no longer have to “chase HOTs” when healing (ie. you get nothing more if you cast a WG and then follow it with a rejuv on the same person), since we are losing symbiosis. This means that we have to essentially “forget” Symbiosis healing, which will be the hardest part of the change.
  • However,  this also means that casting Nourish on someone without a HOT won’t be nearly as penalizing, since you aren’t getting penalized by both the mastery and the base effect, but instead it would prime the mastery.
  • Swiftmend will keep up the mastery 2/3rds of the time (10 out of 15 seconds) if you use it every cooldown. This means that you only need to cast an actual cast-time heal once between swiftmend cooldowns to keep the mastery up.
  • Sometimes, you will want to use a direct heal to refresh Lifebloom on your tank to activate the mastery. Since LB’s duration is shorter than the proc duration, refreshing LB with direct heals activates your mastery.
  • Between swiftmend refreshing and using direct heals to keep lifebloom rolling, the mastery actually encourages you to have a good healing style that is still incredibly HOT-focused and semi-mobile.
  • This mastery has the potential of buffing every cast you make if you manage it correctly, which is way better than our healing style was working in 25-mans (and you can heal who needs healing the most even if they don’t have a HOT already on them).
  • Instead of opening with a HOT on your tank, however, you will want to prime the mastery with a direct heal and then start your opening HOT sequence on them.

While the values are slightly lower than the previous mastery, this new mastery should be a buff to our AOE/raid healing numbers, and shouldn’t really hurt our tank healing abilities. This is a really nice way to encourage the use of both direct heals and HOTs, and it doesn’t require us to cast very many cast-time direct heals to maintain it, so the mastery really favors a type of healing style that will be very comfortable and natural to our spec (and after a while, maintaining the buff will become second-nature).

In conclusion, this is a really NICE change in mechanic, and it’s really going to be awesome in the long-run.

Posted in patch 4.2, Patches, Restoration Healing Trees

15 comments on “In Harmony: The new resto druid mastery
  1. Drew says:

    Your first bullet point should probably clarify that it’s the initial direct heal from Regrowth. But who am I to comment considering our recent twitter discussion. Doh!

    • Lissanna says:

      The tooltip says “the initial heal” in the blue text, so I figured I didn’t need to just repeat it. 😉

  2. Shaloxeroligon says:

    I’m wondering. With this, and with the supposed change to healing crits (that they now crit for x2 rather than x1.5), how will this affect our stat priorities? Or will you just address this in your guide at a later date?

  3. Slug says:

    So basicly, you should do a direct heal, then put your HoTs up, another Direct heal, then refresh them? If I understand right. Or do you cast your HoTs, do the direct heal, then there automaticly buffed? Like before nourishing a tank, do WG and would that get the buff? Probably making this overcomplicated

    • Lissanna says:

      Well, to keep the buff up, you only have to cast 1 direct heal (including swiftmend) every 10 seconds.

  4. Lument says:

    I’m in love with this change as it suits my desired approach to healing perfectly. I have personally found it clunky and ‘forced’ to have to “chase HOTs” in order to get our Mastery benefit as often times moments like WG -> Rejuv were not the best use of my mana or would just result in over-healing due to the other healers (ie. your point #6). While I conformed to it where best applicable to get the most from Mastery, it did mean I was happy to not worry about the Mastery stat and just go for hitting haste break points at its expense.

    For me, this change in Mastery now adds allure to the Mastery stat, making the min/maxing stats side of the game more fun. More fun = win!

    • Lument says:

      Oops, forgot to ask and can’t edit.

      Lifebloom. Does the Nourish/Regrowth/HT refresh of LB apply the Mastery to the renewed LB stack? I get that the direct heal would activate the Mastery, but does the refresh benefit (assuming the Mastery was not active prior to the direct cast to refresh LB). This isn’t of much concern at the start of of a fight but for fights where I spam Wrath for more than 10 seconds (Magmaw, start of P3 on Twilight Council) but do toss in a quick Regrowth to refresh the LB stack on the tank, it is of consideration.

      • Anon says:

        The LB heals update dynamically with the buff, you can LBx3 and then Noursih

      • Lissanna says:

        Yes, Your direct heals refreshing LB should cause LB to benefit from the buff (similar to how it dynamically updates when being refreshed with the current mastery).

        • Lument says:

          My concern is if you don’t currently have the Harmony buff. Such that it is a question of whether the harmony buff is gained before or after the game refreshes LB. Logic dictates it should be Harmony then LB refresh but Blizzard’s programming on those kind of things hasn’t always been logical or consistent.

          • Lissanna says:

            That’s a programming detail that requires PTR access to test. It should work such that the refresh buffs the HOT. If it doesn’t work that way, then people should bug-report it.

          • Xorkrik says:

            Well a quick check on the PTR reveales that it does work correctly.

            Xorkrik gains 0 Health from Xorkrik’s Lifebloom.(933 Overhealed)
            Xorkrik gains 21 Mana from Xorkrik’s Replenishment.
            Xorkrik gains 0 Health from Xorkrik’s Lifebloom.(933 Overhealed)
            Xorkrik gains 21 Mana from Xorkrik’s Replenishment.
            Xorkrik gains Xorkrik’s Harmony.
            Xorkrik’s Lifebloom is refreshed on Xorkrik.
            Xorkrik’s Nourish heals Xorkrik for 0.(4928 Overhealed)
            Xorkrik gains 0 Health from Xorkrik’s Lifebloom.(2010 Overhealed) (Critical)
            Xorkrik gains 21 Mana from Xorkrik’s Replenishment.
            Xorkrik gains 0 Health from Xorkrik’s Lifebloom.(1006 Overhealed)

            Test was done naked.

          • Lissanna says:

            Thanks Xorkrik.


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