Hi everyone, I’m in the middle of crunch time for my dissertation (I’m less than a month from my defense date now!), so I haven’t weighed in on this blog about recent moonkin issues, including the blue posts about insect swarm and Astral Communion “fast forward” for managing Eclipse. I’d recommend reading Graylo’s recent posts about Astral Communion and Insect Swarm. You should also follow the MOP beta forum post containing recent blue posts here, though there hasn’t been much activity in recent days. Once I get my dissertation sent off to my committee in early June, my posting frequency should increase. Until then, I am working with a couple people to get guest posts out periodically. Besides, everyone is off playing Diablo 3 and not WOW anyway, right? 🙂
Today, while taking a little bit of a writing break, I wanted to bring you a couple shots of the MOP pet battle system, where I’ve been training my adopted moonkin the ways of battle. The pet battle system isn’t officially open yet, as far as I know. However, I was able to train pet battles at an earlier stage of beta and they work well enough at this point to get a good idea of what the battle UI currently looks like:
One problem that I have with the system is that the cooldown for reviving/healing the pets is on a 10 minute cooldown. However, since the system isn’t actually ready for testing yet, I don’t want to comment too much on the actual mechanics (since they’re all subject to change).
It’s a really rewarding feeling to have your baby moonkin level up. Lissachu hit level 3! You can see your character when you are battling pets out in the world, so I think it’s a lot of fun to run around as a big moonkin training a little moonkin in the ways of battle. My moonkin keeps running up and punching the other person, though. I need to figure out how to teach my baby moonkin how to moonfire spam all the things!