Glyphs from druid beta

From Build 13066 (10/1/2010 )

Blue text is changes in this list from the previous builds.

Prime Glyphs:

  • Starsurge  – When your starsurge deals damage, the cooldown remaining on your starfall is reduced by 5 sec.
  • Swiftmend – unchanged (swifmend doesn’t consume the HOT)
  • Berserk – unchanged (increased duration by 5 sec)
  • Insect swarm – Still increases damage by 30%, no longer mentions debuff.
  • Lifebloom – Increases Lifebloom crit chance by 10% (down from 20)
  • Mangle – unchanged (increased damage by 10%)
  • Moonfire – Increases the periodic damage of moonfire by 20% (up from 10)
  • Regrowth – Your regrowth HOT will automatically refresh it’s duration on targets at or below 25% health
  • Rejuvenation – increases the healing done by your rejuv by 10%
  • Rip – Increases periodic damage done by Rip by 15%
  • Savage roar – 5% bonus damage (up from 3%)
  • Shred – unchanged (shred increases duration of rip up to 6 seconds)
  • Starfire – Unchanged (starfire increases duration of Moonfire up to 9 seconds)
  • Wrath – Your wrath does 10% additional damage to targets afflicted by your insect swarm
  • Lacerate – Increases crit strike chance of lacerate by 5%
  • Tiger’s fury – reduces cooldown of tiger’s fury by 3 sec

MAJOR GLYPHS

  • Focus – unchanged (still reduces starfall radius by 50% for 10% bonus damage)
  • Thorns – Reduces cooldown by 20 sec
  • Wild growth – Unchanged (effects 1 additional target)
  • Barkskin – Unchanged (reduces chance to be crit by 25%)
  • Claw – <removed>
  • Roots – Reduces cast time of roots by 100%, but increases it’s cooldown by 10 sec
  • Frenzied regen – While frenzied regen is active, healing effects are 30% more powerful, but FR will no longer convert rage into health
  • Healing touch – When you healing touch, the cooldown on nature’s swiftness is reduced by 5 sec
  • Hurricane – Slows movement speed by 50%
  • Innervate – When innervate is cast on a friendly target other than the caster, the caster will gain 50% of inntervate’s effect
  • Maul – Hits 1 additional target for 50% of the damage done
  • Monsoon – Unchanged (reduces cooldown of typhoon by 3 sec)
  • rake – prevents victim from fleeing (I may have missed this one earlier – same as live)
  • Rebirth – Unchanged (res with 100% health)
  • Solar beam – Increases the duration of your solar beam silence by 5 sec.
  • Starfall – Reduces the cooldown on starfall by 30 sec
  • Ferocious bite – Your FB no longer converts energy into additional health
  • Faerie Fire – increases range of FF and Feral FF by 10 yards.
  • Feral charge – Reduces the cooldown of feral charge cat by 2 sec and bear by 1 sec

MINOR

  • Aquatic form – increases swim speed by 50% in aquatic form
  • Mark of the wild – Reduces cost of MOTW by 50% (NOTE: GOTW is gone and MOTW is now group & already costs no reagent)
  • Unburdened rebirth (unchanged) – rebirth no longer requires a reagent
  • Challenging roar – Reduces cooldown by 30 sec
  • Dash – reduces cooldown by 20 sec
  • Typhoon – reduces cost of the spell by 8%, increases radius by 10 yards, but no longer knocks enemies back

2 Trackbacks

  1. By Druid glyphs now on Beta | Restokin on September 10, 2010 at 10:17 am

    [...] You can find the full list of glyphs by clicking on this link. (the list was so long that I made a separate page on this site that I can keep updated instead of embedding them in this post). [...]

  2. By Tree Bark Jacket » Cataclysm: Resto druid glyphs on September 10, 2010 at 11:37 pm

    [...] full list is here. As always, consider that the list may be incomplete. Something that I really like about the new [...]

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