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Last week of crowdfunding for autism video game research

Hi everyone! We have now hit the last week of the crowdfunding campaign for my research lab’s autism video game intervention project (it ends on Friday, December 14th!). These last few weeks of sharing my autism intervention research with all of you has really been incredible! I have had so much support that I can’t express in words how awesome this community is. As of this morning, we have reached $3,785 towards our goal (38%). The last week of the crowdfunding campaign is always the most important, so please take some time to support my research and spread the word to your social networks!

Lissanna’s druid leveling live stream on Monday, December 10th.

  • The mighty druid Lissanna fought for nearly eight to defend Azeroth from great evils. After slaying the mighty Deathwing, she laid down her staff for the last time and went to slumber in the Emerald Dream.  What could wake this mighty druid from her slumber? On Monday, December 10th, Lissanna the druid will dawn her fighting clothes and resume the battle in Mists of Pandaria once more. This time, she fights for improving Autism Intervention Research! Come watch Lissanna and Martiean level up from 85 together!

To celebrate and promote the last week of my research lab’s crowdfuning project, I have teamed with Martiean from the WoWMartiean youtube channel.   Martiean and I will be inviting some friends to join us and live streaming our leveling party  on Monday, the 10th, from 8 to 11 PM eastern (5 to 8 Pacific). I will be bringing my druid (who is still currently level 85) out of retirement for the night to level during the live stream in support of my autism research project! What better way to support video game research than with playing video games? You can watch the stream live on Monday at the WoWMartiean Youtube Channel.

Other news: Lissanna’s Horde House podcast guest appearance

  • Earlier this week, I joined the Horde House podcast for an interview about my gaming experience, my research project, and more! You can listen to the Horde House episode recording here. The guys are a little silly, but overall I had a lot of fun doing the interview. The interview part is in the first half of the episode.

One more week to go! Thank you all for helping to make this research on autism video game interventions possible, and for showing how amazing the video game community can be! Together, we are truly showing the world the positive side of video games!

Here is the video recording of last night’s stream. You can fast forward through some of the laggy bits. Youtube isn’t the best streaming platform some days. Most of it recorded fine!

Posted in Leveling, podcast, Research on video games, Written By Lissanna

Updated guides for Mists 5.0 patch

I have updated my leveling guides for the 5.0 patch that is due to go live on Tuesday. Here are some highlights:

Resto druid healing Guide 5.0 updates

The healing guide has a brief description of the 5.0 changes. Every page has also been updated with the changes for 5.0, except for the gems & enchant section that will be updated when the leveling cap increases. The healing guide has new page featuring descriptions of the new talents, as well as some recommendations.

Druid Leveling guide 5.0 updates

Major revisions to the druid leveling guide include one page dedicated to explaining the talents for all four specializations. The leveling guide focuses more on the abilities and rotations for characters starting out at the earlier levels and how to deal with incomplete tool sets through ~level 60 for each specialization.

If you see any typos or issues in the guides, please post here. I purged most of the comments from the guides to help reduce the amount of patch-day confusion people may have. Some of the pages will still accept comments, and others have been disabled to reduce the amount of spam they get. So, posting comments here may be more reliable than trying to post on the actual guide pages. :)

Posted in Druid - General, Leveling, Patch 5.0, Restoration Healing Trees, Written By Lissanna

MOP Druid leveling guide preview: Talents

With the new talent system being released with the 5.0 MOP pre-patch, I have started working on the newest version of my leveling guide. With the talent changes, I am doing one talent section that covers info for all four specs, since there is a lot of info that would have been redundant if I did one for each of the four specs. Since I spent all day working on the guide, I thought I’d release the talent section early. Please note that it’s subject to change if Blizzard changes talents. Also, keep in mind that the leveling guide is targeting people level 1 to 89, and when you hit 90, you should be looking at end-game guides for talent advice. I’ll have end-game talent suggestions for moonkin & resto druids closer to MOP’s patch day.

Druid Leveling Talents in Mists of Pandaria (patch 5.0):

There is a new talent system which has a set of talents that is shared across all four druid specializations. Choosing your specialization now gives you a bunch of abilities as you level up. Then, you get to choose 6 additional abilities from the talent set. Here, I will briefly explain the sets of options you have and how useful they are to each spec for leveling (your max-level choices may be different). The purpose of these talents is to allow for choice, so I will spend more time explaining what they do than telling you which one to choose.

Level 15: All specializations choose either feline swiftness or wild charge.

  • Feline Swiftness: Increases your movement speed by 15% at all times. This is pretty useful for all four specializations.
  • Displacer beast: Teleports you 20 yards away and shifts you into cat form. This talent isn’t useful for anyone because it is too easy to break you out of stealth. Bad for all specs.
  • Wild charge: Gives you a different movement teleport effect depending on your specialization. In caster form, you teleport to the location of your targeted ally.  Moonkin bound backwards 20 yards. Travel form leaps forward 20 yards. Swim form goes faster. Cats jump behind your targeted enemy. Bears charge at their enemy and imobilize them for 4 seconds. Good for everyone except resto druids for leveling.

Level 30:  Resto: choose Nature’s Swiftness or Cenarion Ward. All other specs: Choose nature’s swiftness or Renewal.

  • Nature’s Swiftness: makes your next healing spell, roots, rebirth, or cyclone instant-cast and usable in all forms. This is useful for all specializations.
  • Renewal: Instant cast that heals yourself for 30% of your health. Useful for DPS and tank druids for keeping yourself alive. Less helpful for resto druids where the other options can be used on either yourself or others.
  • Cenarion Ward: A buff you put on your target that will apply a HOT to tick down after they get hit. This could be useful for resto druids, but I’d recommend other specs to pick up one of the more burst heals. In addition, this may not heal very much at lower levels, so one of the other talents could be a better healing talent for leveling.

Level 45: Overall, I prefer typhoon. However, for leveling, your choice of crowd control here doesn’t matter much.

  • Faerie Swarm: Your faerie fire spell slows your target’s movement speed. Situationally useful.
  • Mass Entanglement: Will root multiple targets in place for a short time. Situationally useful.
  • Typhoon: Knocks back your target and dazes (slows) them for a short period of time. Situationally useful.

Level 60: Varies by spec (see below). All of these are designed to help your main role, so any choice ends up being potentially helpful for leveling. Each talent does something different for each specialization.

  • Soul of the forest: Gives balance more solar or lunar energy when you exit Eclipse (good option because it gets you back into an Eclipse faster). Gives feral more energy when you use finishing moves (not as helpful for leveling if things die fast). For Guardian, mangle generates more rage (helpful for leveling as a tank). For resto, using swiftmend makes your next cast spell faster (not as helpful for leveling as resto). The nice part of this is that your bonus is passive so you don’t have to remember to cast it.
  • Incarnation: For balance, increases your damage while Eclipse is active (probably better for grouping than solo). For feral, this gives you a couple different bonuses (probably better for grouping or max level than solo leveling). Guardian: Reduces the cooldown on abilities (good for leveling in instances). Resto: increases your healing done and gives you several nice bonuses (good for leveling in instances).
  • Force of Nature: Summons treants to fight for you. For balance, treants cast wrath & roots (helpful for leveling). For feral, treants do melee damage and can stun the target (helpful for leveling). For guardian, treants taunt (not as helpful for leveling). Resto treants cast Healing Touch (helpful for leveling).

Level 75: Another crowd control tier where it doesn’t matter what talent you choose.

  • Disorienting roar: Disorients all enemies within 10 yards (your targets won’t attack for the duration of the effect, but any damage you do will break the disorient).
  • Ursol’s Vortex: Will slow the movement speed of enemies in the vortex.
  • Mighty bash: A 5 second stun that requires being in melee range.

Level 90: See end-game guides for recommendations once they’ve been released. Heart of the wild‘s passive bonuses are useful for everyone (though the “utility” benefit is less useful), so you can start out with Heart of the Wild and choose your talent based on the end-game content you want to do. The other two talents are more situational.

Posted in Beta Feedback, Druid - General, Leveling, Mists of Pandaria, Written By Lissanna

Miniliss the mage hits 85

So, after my dissertation had been defended and I found myself with something resembling “free time”, I finally got my mage (Miniliss) to level 85.  Yes, I do understand the irony of the fact that while I have maintained a leveling guide for druids for almost 6 years at this point, Miniliss is only my third max-level character. In  my defense, I have a bunch of druid alts that I have used to test leveling guide components over the years that are scattered between level 1 and 70.

The hardest part of my mage, however, is trying to muster up the will to actually gear my newly dinged 85. I bought two BOE pieces (the boots & bracers), and now I have a couple other pieces I have picked up. However, the 5-man heroic PUGs are really “hit or miss”. It is a lot more fun to run stuff with my guild members than trying to solo queue, especially since my mage’s DPS is so bad in a mix of mostly greens and an average ilevel of 337.

I am, however, really enjoying the arcane mage spec overall. I’m also really excited to see how arcane mages are shaping up for MOP. For now, I’m perfectly happy with my largely 1 button spam rotation on my mage alt (yeah,  it’s a little more complicated than that, but only a little).

I also like how my moonkin pet is almost bigger than  my gnome mage. For now, I’m still not sure what character will end up being my main in MOP. It’s possible I could go mage for raiding, or raid as a resto druid, or raid as a moonkin. I’m really being indecisive, and it’s good that I still have a few more months to figure it out!

Posted in Leveling, Mage, Written By Lissanna

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