Some of the replies to my last post had a point about how you don’t necessarily have to remember every single boss mechanic. Instead, they suggested things like relying on DBM to remember things for you, only needing to remember the mechanics relevant to your role, ignoring mechanics that can be ignored (especially on LFR), [...]
Category Archives: Mists of Pandaria
The psychology of boss design part 1: Information overload
The design of PvE raid bosses in World of Warcraft is a complicated process. Each person on the boss design team gets to create their own encounter(s) in a raid dungeon, sometimes with collaboration on some of the trickier bosses. Over the course of the game’s development, the fights have become more and more complicated. [...]
Malon’s MOP Mage Tips 5.2
Today’s guest post is by Malon of <Nightshift> on Wildhammer-EU. He has been a raiding Mage since WoW’s European launch. Hi Everyone, I’ve had some requests on Twitter (where I post as @ArcaneTactics) to collate my #MageTips series into a single document. These are various helpful hints and tricks for PvE Mages; things that will [...]
The 5.2 Mage PVE raiding survey
Now that 5.2 is here, there is a lot of angst and worry happening in the mage forum. For me to be able to go to the community managers with mage problems, I need data. I’ve done this type of thing before when I was raiding on a druid, but now that I’m raiding as [...]
Resto druid 5.2 healing guide updated
My healing guide is updated for the 5.2 patch launching today. Below are some general highlights for resto druids in 5.2. I’m also including the table of contents here, since the mouse-over menus don’t work right now. You can still click directly on the headers to see guide content. Moonkin didn’t change much in the [...]
Patching in the New Year
Happy New Year everyone! The 2o12 year was very exciting, with the release of the Mists of Pandaria expansion! The start of the new year will soon bring us a new PTR patch with new content and fixes. Lets take a look at what is currently on the table for druids in 5.2: Cyclone was [...]