Category Archives: Mists of Pandaria

Guild Leadership Corner: Where have all the guild funds gone?

This post was co-written by Lissanna, Ranico, and Mindalen of Undying Resolution (US-Elune), as part of the blog’s guild leadership series. Our guild has a problem. We’re slowly going broke this tier because Blizzard’s changes in 5.4 have removed our guild’s primary source of guild income. Our 25-man raiding guild used to be self-sufficient:  We’re […]

The benefits of Flex raiding

The latest World of Warcraft patch brought with it a new raid size – Flex raiding. With two wings of the four total wings available in the Siege of Orgrimmar raid, I thought I would talk about some of the benefits for Flex raiding. Variable group size. If you have 20 people on to run […]

Memory strategies for learning WOW boss mechanics

Some of the replies to my last post had a point about how you don’t necessarily have to remember every single boss mechanic. Instead, they suggested things like relying on DBM to remember things for you, only needing to remember the mechanics relevant to your role, ignoring mechanics that can be ignored (especially on LFR), […]

The psychology of boss design part 1: Information overload

The design of PvE raid bosses in World of Warcraft is a complicated process. Each person on the boss design team gets to create their own encounter(s) in a raid dungeon, sometimes with collaboration on some of the trickier bosses. Over the course of the game’s development, the fights have become more and more complicated. […]