Category Archives: Patches

Frost Mage 5.4 PVE perspectives

With the chance to do some PTR testing for the most recent frost mage build, I wanted to highlight some of the changes. Since I don’t PVP, I will really focus on PVE aspects of the frost mage 5.4 changes. Since this is still on the test realm, it is likely that some aspects will […]

Guild Leadership Corner: Can raiding guilds benefit from virtual realms?

We know that Blizzard is playing around with a virtual server technology (based off the cross-realm zones) that would have several features: Virtual servers would allow for multiple realms to be virtually linked together. So, my realm of Elune would be virtually linked to at least several other PVE servers to form a mega-realm. You […]

The healing mushroom change is good…

The Wild Mushrom healing spell change is good … and you should feel good! Why did wild mushrooms need a change? The original intent when asking for healing shrooms was that restorations couldn’t keep up with the burst healing of other classes. However, healing mushroom’s initial implementation left a lot to be desired. The current […]

Happy 5.3 patch day!

The new 5.3 patch is going live today. This has fairly big changes for resto druids, especially those in 25-man raiding. Druid 5.3 changes I have a post up describing the major 5.3 changes for resto & balance druids. These changes should be implemented today. This means that I have also updated my resto druid […]