Category Archives: Research on video games

A quick note

Hi all, My guild is recruiting: Undying Resolution currently has some open spots for Ranged DPS classes for our 25-man raiding. We are hoping to get in 1 to 2 more ranged DPS players in the next week or two to help keep our roster full for going into the summer vacation months. We are […]

The psychology of boss design part 1: Information overload

The design of PvE raid bosses in World of Warcraft is a complicated process. Each person on the boss design team gets to create their own encounter(s) in a raid dungeon, sometimes with collaboration on some of the trickier bosses. Over the course of the game’s development, the fights have become more and more complicated. […]

Video game research!

Our crowdfunding for science campaign has now ended! Thank you everyone! There was a great TED talk in November about the importance of making better educational video games. Video game researcher, Daphne Bavelier, from the University of Geneva, talked about research on how playing video games can change cognitive abilities and brain development (for the […]

Last week of crowdfunding for autism video game research

Hi everyone! We have now hit the last week of the crowdfunding campaign for my research lab’s autism video game intervention project (it ends on Friday, December 14th!). These last few weeks of sharing my autism intervention research with all of you has really been incredible! I have had so much support that I can’t […]