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Legion: Rewards System Feedback

I want to make it abundantly clear — Legion is a fantastic expansion full of content. World Quests have been very successful. There are plenty of dungeons, and Mythic+ affixes keep things fresh for many players. We’ll have our third raid with Nighthold. Legion is very impressive, but why are many players unsatisfied with the game?
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Posted in Legion, Written by Cyous


Balance Druid: State of Health

It’s been over a year since players have been introduced to Legion and its class designs. After numerous changes, both design and tuning, we now have the one thing we were missing en mass: player experiences. What made Alpha and Beta testing difficult for many of us was trying to guess how we would all fit in the new expansion. What would our niche be? Would we even have a place? What are raids going to be like? We simply did not have that information to help shape the classes and specializations. With more experience and a better understanding of the game, we can explore our current issues and offer better solutions.
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Posted in Legion, Moonkin Balance DPS, Written by Cyous


Legendary Items: An Exciting Disappointment 

No need for a fancy or clever introduction – “legendary items should fill you with overwhelming excitement” is the goal.  For many players, that exciting feeling is short-lived…typically fading away as you see “Sephuz’s Secret” or “Prydaz” splash onto your screen.  Before these items got buffed, it felt like you had been cheated out of something amazing (it still feels this way).  We are not here to complain, we are here to make a flawed system better.
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Posted in Legion, Written by Cyous


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