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	<title>Comments for Restokin</title>
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	<link>http://www.restokin.com</link>
	<description>Lissanna&#039;s blog about druids</description>
	<lastBuildDate>Tue, 18 Jun 2013 01:24:22 +0000</lastBuildDate>
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		<title>Comment on The healing mushroom change is good&#8230; by Bells</title>
		<link>http://www.restokin.com/2013/06/the-healing-mushroom-change-is-good/comment-page-1/#comment-13804</link>
		<dc:creator>Bells</dc:creator>
		<pubDate>Tue, 18 Jun 2013 01:24:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.restokin.com/?p=6460#comment-13804</guid>
		<description><![CDATA[Do you have any idea what the radius of effect is going to be of the shroom bloom?  The way I use them right now is to set them up so they&#039;re just barely touching each other, creating a triangular zone in the middle that should get hit.  I&#039;m curious if they&#039;ll be extending the range of the shroom bloom at all outside of adding the efflorescence to it.]]></description>
		<content:encoded><![CDATA[<p>Do you have any idea what the radius of effect is going to be of the shroom bloom?  The way I use them right now is to set them up so they&#8217;re just barely touching each other, creating a triangular zone in the middle that should get hit.  I&#8217;m curious if they&#8217;ll be extending the range of the shroom bloom at all outside of adding the efflorescence to it.</p>
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		<title>Comment on The healing mushroom change is good&#8230; by Kriellya</title>
		<link>http://www.restokin.com/2013/06/the-healing-mushroom-change-is-good/comment-page-1/#comment-13761</link>
		<dc:creator>Kriellya</dc:creator>
		<pubDate>Sun, 16 Jun 2013 20:02:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.restokin.com/?p=6460#comment-13761</guid>
		<description><![CDATA[It&#039;s always been a request of mine that they be player targeted, but not to the exclusion of ground targeting, especially if they weren&#039;t going to grow out of players backs. (something that is understandably not going to happen if it is laying down a permanent efflo field. Hello free mobile healing circle!)

However, since it holds charge, it essentially costs one GCD to replant at full power on a raid stack. So, you plant it wherever (ideally somewhere it would be useful in an emergency, or that it would get good usage from efflo) then when the raid stacks you replant it at the stack point (for no mana, remember) and can immediately detonate it at full power. And then replant it for continuous efflo and possibly detonate it *again* before the stack is over.

So, not the end of the world. But I personally would prefer that it still be ground targetable. Mostly cause I don&#039;t want to dig up another button in vuhdo and my current setup works very well for placing shrooms on the ground.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s always been a request of mine that they be player targeted, but not to the exclusion of ground targeting, especially if they weren&#8217;t going to grow out of players backs. (something that is understandably not going to happen if it is laying down a permanent efflo field. Hello free mobile healing circle!)</p>
<p>However, since it holds charge, it essentially costs one GCD to replant at full power on a raid stack. So, you plant it wherever (ideally somewhere it would be useful in an emergency, or that it would get good usage from efflo) then when the raid stacks you replant it at the stack point (for no mana, remember) and can immediately detonate it at full power. And then replant it for continuous efflo and possibly detonate it *again* before the stack is over.</p>
<p>So, not the end of the world. But I personally would prefer that it still be ground targetable. Mostly cause I don&#8217;t want to dig up another button in vuhdo and my current setup works very well for placing shrooms on the ground.</p>
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		<title>Comment on The healing mushroom change is good&#8230; by syd</title>
		<link>http://www.restokin.com/2013/06/the-healing-mushroom-change-is-good/comment-page-1/#comment-13755</link>
		<dc:creator>syd</dc:creator>
		<pubDate>Sun, 16 Jun 2013 14:47:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.restokin.com/?p=6460#comment-13755</guid>
		<description><![CDATA[I failed to take into account that Efflo may be attached to the mushroom.  Perhaps placing the shroom off to a stack point until ready to use will not be advantageous as it was.  I may have to rethink this, but I still want the ground placement back please.]]></description>
		<content:encoded><![CDATA[<p>I failed to take into account that Efflo may be attached to the mushroom.  Perhaps placing the shroom off to a stack point until ready to use will not be advantageous as it was.  I may have to rethink this, but I still want the ground placement back please.</p>
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		<title>Comment on The healing mushroom change is good&#8230; by Lissanna</title>
		<link>http://www.restokin.com/2013/06/the-healing-mushroom-change-is-good/comment-page-1/#comment-13754</link>
		<dc:creator>Lissanna</dc:creator>
		<pubDate>Sun, 16 Jun 2013 14:33:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.restokin.com/?p=6460#comment-13754</guid>
		<description><![CDATA[It wasn&#039;t originally my request. it was a request made from many, many people. If you don&#039;t actually like it, then I would suggest posting in the PTR forums about it and provide feedback about what you don&#039;t like. http://us.battle.net/wow/en/forum/9344478/

I think the extent of changes may have been too dramatic to all implement at once in a content patch that wasn&#039;t an expansion.]]></description>
		<content:encoded><![CDATA[<p>It wasn&#8217;t originally my request. it was a request made from many, many people. If you don&#8217;t actually like it, then I would suggest posting in the PTR forums about it and provide feedback about what you don&#8217;t like. <a href="http://us.battle.net/wow/en/forum/9344478/" rel="nofollow">http://us.battle.net/wow/en/forum/9344478/</a></p>
<p>I think the extent of changes may have been too dramatic to all implement at once in a content patch that wasn&#8217;t an expansion.</p>
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		<title>Comment on The healing mushroom change is good&#8230; by syd</title>
		<link>http://www.restokin.com/2013/06/the-healing-mushroom-change-is-good/comment-page-1/#comment-13753</link>
		<dc:creator>syd</dc:creator>
		<pubDate>Sun, 16 Jun 2013 14:30:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.restokin.com/?p=6460#comment-13753</guid>
		<description><![CDATA[Think of Maegera.  There is no one in the stack point until it is time to stack.  Now I will need to run over, target myself to drop the shroom before a rampage, then run back out?   It makes no sense.  I place mushrooms before pulls in a lot of fights.  This will be impossible now.  Very sad that this has been implemented and hope that they will see that it is very silly to take it over live.  

But I still don&#039;t understand what you were thinking was an advantage for player targetable shrooms, because I cannot see any.  But thank you for your response, I hope to shake it up a little and prevent this awful mechanism from ever going live.]]></description>
		<content:encoded><![CDATA[<p>Think of Maegera.  There is no one in the stack point until it is time to stack.  Now I will need to run over, target myself to drop the shroom before a rampage, then run back out?   It makes no sense.  I place mushrooms before pulls in a lot of fights.  This will be impossible now.  Very sad that this has been implemented and hope that they will see that it is very silly to take it over live.  </p>
<p>But I still don&#8217;t understand what you were thinking was an advantage for player targetable shrooms, because I cannot see any.  But thank you for your response, I hope to shake it up a little and prevent this awful mechanism from ever going live.</p>
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		<title>Comment on The healing mushroom change is good&#8230; by Lissanna</title>
		<link>http://www.restokin.com/2013/06/the-healing-mushroom-change-is-good/comment-page-1/#comment-13752</link>
		<dc:creator>Lissanna</dc:creator>
		<pubDate>Sun, 16 Jun 2013 13:43:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.restokin.com/?p=6460#comment-13752</guid>
		<description><![CDATA[Honestly, having one shroom that we targeted on the ground would have been fine (and what I expected to have).  You should be able to make a macro that drops your target, then does the mushroom mouse-over macro part, and targets last target again.]]></description>
		<content:encoded><![CDATA[<p>Honestly, having one shroom that we targeted on the ground would have been fine (and what I expected to have).  You should be able to make a macro that drops your target, then does the mushroom mouse-over macro part, and targets last target again.</p>
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		<title>Comment on The healing mushroom change is good&#8230; by Sydny</title>
		<link>http://www.restokin.com/2013/06/the-healing-mushroom-change-is-good/comment-page-1/#comment-13748</link>
		<dc:creator>Sydny</dc:creator>
		<pubDate>Sun, 16 Jun 2013 09:32:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.restokin.com/?p=6460#comment-13748</guid>
		<description><![CDATA[What I don&#039;t understand is why request the change from ground targeting to a player targetable Mushroom?  I can&#039;t see an advantage to that at all.  The ground placement is so easy to do and it gives the druid complete control where they are placed.  No player dependency.  

If raiders are spread out 8yds from each other...you could place a mushroom in the middle of them and hit all of them.  Please help me understand why even ask for such a change.

A mouse over does work on ptr,  BUT   you must not have anyone targeted.  So it is now a two fold process to place it on a moused-over player.  Unclick your current target (for me it is always a tank), then mouseover the player you want to place the mushroom. This is so silly to have to do when ground targeting is so easy. 

Am I missing the advantage of the player target for mushroom placement??   I hope blizzard does not change it from being a ground placement.  I am going to write in every forum I can asking them not to.  Or please help me understand why you asked for it.  

Thank you for contributing to the Resto Druid community.  I believe because of you and the rest of the bloggers that Blizzard finally listened and these overdue changes to our class is finally being addressed.  Thank You :)]]></description>
		<content:encoded><![CDATA[<p>What I don&#8217;t understand is why request the change from ground targeting to a player targetable Mushroom?  I can&#8217;t see an advantage to that at all.  The ground placement is so easy to do and it gives the druid complete control where they are placed.  No player dependency.  </p>
<p>If raiders are spread out 8yds from each other&#8230;you could place a mushroom in the middle of them and hit all of them.  Please help me understand why even ask for such a change.</p>
<p>A mouse over does work on ptr,  BUT   you must not have anyone targeted.  So it is now a two fold process to place it on a moused-over player.  Unclick your current target (for me it is always a tank), then mouseover the player you want to place the mushroom. This is so silly to have to do when ground targeting is so easy. </p>
<p>Am I missing the advantage of the player target for mushroom placement??   I hope blizzard does not change it from being a ground placement.  I am going to write in every forum I can asking them not to.  Or please help me understand why you asked for it.  </p>
<p>Thank you for contributing to the Resto Druid community.  I believe because of you and the rest of the bloggers that Blizzard finally listened and these overdue changes to our class is finally being addressed.  Thank You <img src='http://www.restokin.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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