Druid Healing Talents in Legion
Healing varies so much depending on content that there isn’t really a ‘one size fits all’ talent build that will work for everything equally. Thus, while I provide some general guidelines, people may need to play with talents to find the best setup that works for you.
Level 15: Take Cenarion Ward
Cenarion Ward gives a ward that applies a HOT after someone takes damage (use this on a tank). Cenarion Ward has emerged as a strong talent for most situations. Prosperity reduces the cooldown of Swiftmend (adding a 2nd charge) and is typically paired with Soul of the Forest (this build has fallen out of favor in recent months). Abundance causes your rejuvs to speed up healing touches & increases the crit chance of regrowth (this is not recommended due to how weak our direct heals are compared to our HOTs).
Level 30: Displacer Beast (you jump forward and get a speed boost in cat form) is overall the most useful. Wild Charge in humanoid form allows you to jump to another player’s location (thus requiring someone to already be where you want to go). Renewal is a burst heal that can only be used on yourself (not that helpful since you can’t cast it on others).
Level 45: Affinity talents: Your affinity talent lets you choose an off-role spec where you pick up more abilities that make you pretty decent at one off-role thing at a time, rather than crappy at all off-role things all the time.
- Balance affinity: all your spells (including healing spells) get an added 5 yard range. Gives moonkin form & several damage spells you to cast in form, but feral is technically higher damage.
- If you choose feral affinity, you get a 15% movement speed buff. In addition, you get feral abilities that allow you to have relatively mana-free damage while in cat form (see: catweaving guide).
- While guardian affinity gives you 10% reduced damage taken, it also gives you tanking abilities you are unlikely to use in group or solo content (although this one time I tanked something this expansion for like 20 seconds).
Level 60: Choose a crowd control talent. Typhoon (knockback) is probably the most obvious choice, but Mighty Bash (close range stun) can also work.
Level 75: Take Cultivation. Cultivation provides free healing on targets when they are below 60% by giving them a free rejuv. This has emerged as a strong talent for basically all situations, due to how the talents in this tier interact with our toolset. Incarnation (a cooldown increasing healing) has typically not been strong this expansion. Soul of the Forest is a burst healing talent (swiftmend increases wild growth healing) that has fallen out of favor.
Level 90: There is more flexibility in terms of which level 90 spell is best, as this may vary depending on content. Spring Blossoms gives your Efflorescence a HOT effect (Useful when people stay stacked up in efflorescence). Inner Peace reduces tranquility’s cooldown (Useful in fights where a 2 min cooldown pairs well with fight mechanics). Germination allows for 2 rejuv HOTs to be placed on the same person (useful for spread-out fights or when small numbers of people are prone to taking periodic burst damage).
Level 100: Take flourish. Flourish extends the duration of your HOTs (particularly useful to cast while Wild Growth is active). Stonebark can sometimes be useful in 5-mans, but isn’t really recommended (reduces the cooldown on Ironbark and increases HOT healing to that target). Moment of clarity (since regrowth isn’t a primary spell, getting to cast 3 slightly boosted mana-free regrowths every OOC proc isn’t worth losing flourish).
An Example build with spring blossoms: Cenarion Ward, Cultivation, Spring Blossoms, & Flourish. Spring blossoms & cultivation give you some easy passive healing just for using your other spells that give HOTs that interact with your mastery. Cenarion Ward also has a HOT component. Some people swap out spring blossoms for Inner Peace when a 2 min tranquility is necessary for more burst healing versus Spring Blossoms’ more sustained healing.
An example build with germination: Cenarion Ward, Cultivation, Germination, Flourish. There are some encounters where germination’s extra HOT can really come in handy, even in raids. This is especially true when people take burst damage, are spread out, or moving too much for Spring Blossoms to be useful. However, this is pretty mana intensive, so be careful not to spam yourself OOM.