Part 4. Resto Talents version 4.3 (11/28/2011)
There are a handful of “required” talents, and then some talents that are more optional because they don’t do much. In general, there are two talent sets for PvE purposes that I’d recommend. The Genesis spec is better for people raiding in 4.3 doing AOE healing. The Starter spec is for people who are first hitting level 85, and need a build focused more on mana regeneration and tank healing.
“Genesis spec”: 10/25-man raid healing build for people who don’t have mana problems:
http://www.wowhead.com/talent#0hfbZZMfuhd0ruouo
This first spec is targeted at end-game players raiding normal/hard-mode versions of the Dragonsoul raid encounters, with the option for people to take points out of perserverence to put other places based on your healing style. I prefer genesis because there seems to be a lot of bursty damage in Dragonsoul and personal survivability is particularly important.
“Starter Spec”: My tank healing spec for less-geared players who need more regen and direct healing will look like this:
http://www.wowhead.com/talent#0hbhZMZMfzudMruouo
This second one is targeted at more dungeon-level or Looking for Raid players, who need more versatility and tank healing in their spec than the raid healing spec, and may need more mana regen in addition to tank healing tools since they have lower ilevel gear. The combo of 1 pt in living seed and 2 pts in nature’s bounty go together, so that regrowth crits can proc small living seeds less likely to over-heal than 3-pt living seeds, and they get a cast time reduction on nourish for when they have up a couple rejuvs and want to save mana.
You can also make some spec in-between the Genesis & Mana Regen spec by mixing & matching the talents that differ between the two specs.