Dungeon & raid healing strategies
General Healing Strategy:
- Keep HOTs on a tank (e.g., Lifebloom & rejuvenation). However, don’t refresh Lifebloom until it’s about to run out (refreshing it with less than 4 seconds remaining will let it bloom). You can also let this run out if your tank isn’t taking much damage to conserve mana (e.g., aiming for around an 80% up-time).
- When you have an omen of clarity proc, you can cast a Regrowth on the tank for an additional HOT (or use regrowth on a raid/party member if they are low).
- Use cooldowns such as ironbark on the tank when they need the extra survivaibility (coordinate with your raid members in raids for cooldowns).
- Keep Efflorescence on the ground (preferably underneath 3 or more people, such as the melee group).
- Use Wild Growth as often as possible (as long as at least 3 people are lightly wounded so it will prioritize players over pets), and use other cooldowns to increase the Wild Growth healing done. How you use Wild Growth will change based on talents (see below SOTF vs Cultivation modifications).
- For raids and parties, rejuv is a filler that you should spread on people who are lightly wounded. Apply rejuv on as many people as feasible who are taking damage. However, be cautious in your mana usage, as you don’t want to spam yourself OOM.
- For 5-man parties, Healing Touch is a filler spell that will give you more direct tank healing, although regrowth is often a better choice. In raids, you have to trust your other healers to
- Use Tranquility as often as possible (3 min cooldown, or 2 with talents). You should try to time Tranquility with large burst damage phases, if possible. You may also be asked to coordinate your raid cooldown use with your raid for timing with various encounter designs.
- Innervate (3 min cooldown) allows for spells to be cast with no mana cost for 10 seconds. You can either cast this on yourself (e.g., in 5-mans or raids) or on others (e.g., cast it on another healer in your raids if needed).
- Swiftmend has two roles depending on the talent build (See: SOTF versus Cultivation modifications below).
- Germination impact on healing: This focuses on maximizing your rejuv use (with bonus rejuv stacking from Germination & Cultivation) and maximizing your mastery bonuses. Keep HOTs on tank (2x rejuv, lifebloom, regrowth). Keep casting rejuvs on any party member taking moderate damage in that fight (you can stack 2 rejuvs on people who will be taking a lot of damage and 1 on lightly wounded people). Be careful that you don’t spam yourself out of mana. Instead, focus on only casting 2 rejuvs on people who are taking damage and will benefit from the HOT stacking. Don’t run OOM!
- You can cast wrath for mana-free damage during times where no one is really taking damage, since this is preferable to burning out your mana bar.