6. Stats & Gear (Updated for 5.3 on 5/20/2013)
Basic Resto stat priority:
Int > Spirit (until you have enough regen) > Haste to breakpoint (see breakpoint chart) > Mastery > Crit
Level 90 Haste breakpoint chart: http://wtsheals.com/level-90-druid-healing-guide/
- Highlighted Important breakpoint for level 90: 3043.
- Between breakpoints, mastery is better. The 5320 breakpoint (and beyond) is currently difficult to achieve, and worth going mastery (that benefits all spells) over haste (that only benefits some spells) past 3043.
Stat descriptions & more details:
- Stamina – Base stat (primary stats can’t be reforged) – increases your health. This will be on all your gear, but it’s not super important.
- Int – Base stat (primary stats can’t be reforged) – Increases your spell power. This is your primary stat on gear. You no longer get any effect on your mana pool size or mana regen from INT. However, INT is important enough that higher ilevel pieces are almost always worth picking up, regardless of the secondary stats.
- Spirit – (secondary stat can be reforged) – Increases your mana regen. When you choose the resto talent tree, you gain more passive regen from spirit while “in combat”. While Int is still a better stat overall, you will want to pick up enough spirit that you aren’t running OOM before the end of a fight.
- Haste- (can be reforged) – Makes your cast time spells (ie. regrowth, HT, nourish) cast faster. Also makes the time between the ticks of your HOTs faster (You will gain additional HOT ticks with enough haste), and lowers the global cooldown (up to the 1 second). You want to gear to important HOT breakpoints (see http://wtsheals.com/level-90-druid-healing-guide/ ). In between breakpoints, mastery is better.
- Mastery – (Can be reforged) - See section 2 for detailed information on what mastery does. This is the stat you should focus on between HOT break-points, since it will buff the majority of healing you do. This is a good stat for resto druids because it impacts all of our heals.
- Crit- (can be reforged) – Your direct heals and HOT ticks can all score critical strikes now. This is still our weakest stat at the moment.
- Spell power (can’t be reforged) – This stat is mostly only available on weapons, and maybe a few outdated enchants.
Reforging– You can turn up to 40% of a secondary stat into 40% another secondary stat. You can only reforge a stat into something that is not already on the item. If spirit is not on the item and you need more regen, then reforge the least desirable stat into spirit. In general, you want to reforge crit into a different stat, since crit is our worst stat. You want to use reforging to help you reach an appropriate haste breakpoint and then reforge to mastery after that point.
9 Comments
Hi Lissana,
Thanks for the website. I enjoyed it very much and found it helpful.
I’ve kind of wondering what amount of spirit I should stack. My meters are kind of all over the place. I’ve been running lfr to try and gauge it. We’re still doing some DS10 heroic for fun and I’d kind of like to improve my game.
This is my toon:
http://us.battle.net/wow/en/character/malorne/Shaleoh/advanced
If you’re able to give any input, I’d appreciate it.
Thank you,
Chris
Hi Chris, It is currently about a week before the new expansion launches and we can all level to 90. So, the best advice I can give you now is that you want enough spirit so that you are able to last the whole fight. At some point, when you are no longer running OOM, getting other stats will do more to increase your healing output. so, you may just have to work with what you have for the few raids you have left before the new expansion.
I have been starting a few 10-man MSV my Druid by far should be able to push more stronger heals, the 3rd boss in MSV a healer has 30 sec to heal myself and two others that go in the totum, (spirit realm) during this time my heals are weak any advice be great on how to boost my healing my current item is 481
Hello,
Your site has helped a ton with my rotations and stat prioritisation (thanks, by the way xD), but I’ve been wondering about one thing…
Is it worth reforging a little bit of mastery to haste to if it’ll push me up to a breakpoint? I’ve already reforged as much crit as I can to spirit/haste, and I’m just a couple hundred haste down from where I’d like to be. (Due to time constraints and gear level I don’t run current-expansion raids, if that’s at all relevant.)
Thank you!
You really don’t want to hang out at a spot that is just below a HOT breakpoint. Passing a breakpoint means that your HOT gets one extra tick, which means it does more healing. It usually ends up better to drop some haste if you are sitting at a really awkward haste point. You can see the full list here: http://wtsheals.com/level-90-druid-healing-guide/
I have a question in a similar vein. I’m currently at a point with my gear where I can reforge/gem and hit the next haste cap, but I’m wondering if it’s really worth the loss of mastery/spirit it would take to do so. I believe Askmrrobot has me drop 2080 spirit and 3.5% mastery to get the 8.96% haste im missing to cap it. So from 10600 spirit down to 8531, is that still enough mana regen to be effective?
At this gearing point, the only breakpoint I recommend is the 12.52% breakpoint (assuming you have the 5% haste buff) that equals 3043 haste. I should probably send Askmrrobot a message about wanting to stop at that breakpoint overall.
This whole thing is wrong. All you need is 860 haste then mastery. All the toons are healed to full before you even get those last extra ticks. Drop the haste and fix your toon. Strong heals > overhealing extra ticks.
With how easy it is to get to the 3K Haste breakpoint, it is generally worth trying for, and is what the EJ thread recommends.